
This game was not what I expected it to be. Anyways, SCP: Pandemic feels like a huge jump from the other SCP games, graphically at least. Individuals that have experienced traumatic events are advised not to play SCP: Pandemic. This game also depicts strong story themes, such as terrorism, that are advised for mature audiences only. This program was developed with the purpose of assaulting civilian population centers in the Midwestern United States. Your squad is tasked with the raid and destruction of Area 12, where a biological program has been developed the Psi-Z Program. Detailed audio design with occlusion-based wall muffling. Detailed and fairly extensive weapon customization. Peek corners, breach doors, and engage in immersive tactical combat. Will be expanded on and integrated through ongoing development. Discover and immerse yourself in the rich story and lore, deeply inspired by the SCP-5000 canon by Tanhony. Experience 1-2 hours of story content in the base game. Semi-linear story, you are a fireteam going against the SCP Foundation during a containment breach. Also present in this compound is a satellite ground station, where they are broadcasting a cognitohazard into military and civilian communication equipment in the region. The first map is based in southern Sweden, where The Foundation is posted for deployment into northern Europe. You play as the AFA and their siege against various locations to destroy their infrastructure, resources, and further your prevention against The Omnicide while they attempt to gun you down. RAID ON AREA 12 You are the Anti-Foundation Alliance (AFA), tasked with the active prevention and counter-measures to The Omnicide. Upon the discovery of a malicious entity embedded within the collective human subconscious, the directive changed to the extermination of the entire human race using all resources they have at their disposal to carry it out - also known as The Omnicide. ALTERED DIRECTIVE The directive of the SCP Foundation was previously the study and containment of anomalous objects. Thank you to everyone who supported us through the stages of development thus far, we couldn’t have done this without you.

Please take a look at our roadmap if you haven’t already to see what we’re working on & will work on over time.

And we are happy to continue through many more to carry this to completion.
